Tag Archives: Torque3D

GarageGames stops selling legacy engines on 1 November

Along with the official announcement about the release of Torque3D 1.0, the Garagegames website also mentions casually that as of November 1st, they will no longer be selling their ‘older’ engines such as TGE or TGEA.

It makes sense business-wise to try to force your customers towards your new product. Microsoft is doing it quite vigorously with each new release of Windows or Office, so GarageGames isn’t doing something unheard of. The problem which has lead to the outcry of the community is that new licensees are looking at a price hike of 7 times the original price for the original Torque Game Engine (TGE) (150 USD to 1000 USD). Continue reading GarageGames stops selling legacy engines on 1 November

Torque 3D 1.0 released

Garagegames today released the 1.0 version of the Torque 3D game engine. This comes after several months of open beta testing, where licensees could try out alpha and beta releases of the technology. During that time of beta testing the engine was available at a discount to compensate for the unfinished nature of the technology at the time of the purchase.

Of course, the open beta enabled third-party developers to get their extensions and content packs ready for the official release of the engine. At the moment, many of the high-profile extensions already have a T3D version in the works or available. This ensures Continue reading Torque 3D 1.0 released