Quite a while after the 1.0 was released, GarageGames’ flagship 3D engine Torque3D now has added a binary-only ‘Artist’ version at $250 to its lineup. And to continue the party, all Torque3D Artist version bought before the end of the year are at the astonishing low price of $100 – just like the original TGE at the very beginning. Continue reading Torque3D gets artist version – until end 2009 at $100
Along with the official announcement about the release of Torque3D 1.0, the Garagegames website also mentions casually that as of November 1st, they will no longer be selling their ‘older’ engines such as TGE or TGEA.
It makes sense business-wise to try to force your customers towards your new product. Microsoft is doing it quite vigorously with each new release of Windows or Office, so GarageGames isn’t doing something unheard of. The problem which has lead to the outcry of the community is that new licensees are looking at a price hike of 7 times the original price for the original Torque Game Engine (TGE) (150 USD to 1000 USD). Continue reading GarageGames stops selling legacy engines on 1 November
The first episode of Penny Arcade passed my attention without being noticed, which is a shame. I guess I had a period of less exposure to internet, and was preoccupied with work-related stuff. This time however, I noticed the availability of a Linux version for the second episode of Penny Arcade : the Rain-slick precipise of Darkness, and decided to check it out.
Oh boy. I wasn’t disappointed. Continue reading Slick Linux support by Penny Arcade