<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>d-log &#187; tgea</title>
	<atom:link href="http://d-log.nebulagame.com/tag/tgea/feed/" rel="self" type="application/rss+xml" />
	<link>http://d-log.nebulagame.com</link>
	<description>the life of david</description>
	<lastBuildDate>Tue, 31 Jan 2012 21:25:40 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3.1</generator>
		<item>
		<title>Garagegames releases TGEA 1.8.2 and Torque3D 1.0.1</title>
		<link>http://d-log.nebulagame.com/2009/10/garagemes-releases-tgea-1-8-2-and-torque3d-1-0-1/</link>
		<comments>http://d-log.nebulagame.com/2009/10/garagemes-releases-tgea-1-8-2-and-torque3d-1-0-1/#comments</comments>
		<pubDate>Mon, 19 Oct 2009 21:49:41 +0000</pubDate>
		<dc:creator>David</dc:creator>
				<category><![CDATA[Game Development]]></category>
		<category><![CDATA[Torque Game Engine]]></category>
		<category><![CDATA[release]]></category>
		<category><![CDATA[tgea]]></category>
		<category><![CDATA[Torque3D]]></category>

		<guid isPermaLink="false">http://d-log.nebulagame.com/?p=372</guid>
		<description><![CDATA[<div id="attachment_138" class="wp-caption alignleft" style="width: 160px"><img class="size-thumbnail wp-image-138" title="Torque Logo" src="http://d-log.nebulagame.com/wp-content/uploads/2008/08/triple-t-150x150.png" alt="Torque Powered" width="150" height="150" /><p class="wp-caption-text">Torque Powered</p></div> 
 
[lang_en]Garagegames has not been resting on their laurels after the release of Torque 3D 1.0, their long-anticipated new engine. Just a few weeks after that massive release, they're back. With a vengeance. 
 
The announcement that all sales <a href="http://d-log.nebulagame.com/2009/10/garagemes-releases-tgea-1-8-2-and-torque3d-1-0-1/">>>></a>
No related posts.]]></description>
		<wfw:commentRss>http://d-log.nebulagame.com/2009/10/garagemes-releases-tgea-1-8-2-and-torque3d-1-0-1/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>GarageGames stops selling legacy engines on 1 November</title>
		<link>http://d-log.nebulagame.com/2009/10/garagegames-stops-selling-legacy-engines/</link>
		<comments>http://d-log.nebulagame.com/2009/10/garagegames-stops-selling-legacy-engines/#comments</comments>
		<pubDate>Thu, 08 Oct 2009 21:48:12 +0000</pubDate>
		<dc:creator>David</dc:creator>
				<category><![CDATA[Game Development]]></category>
		<category><![CDATA[Torque Game Engine]]></category>
		<category><![CDATA[garagegames]]></category>
		<category><![CDATA[tgea]]></category>
		<category><![CDATA[Torque3D]]></category>

		<guid isPermaLink="false">http://d-log.nebulagame.com/?p=333</guid>
		<description><![CDATA[Along with the official announcement about the release of Torque3D 1.0, the Garagegames website also mentions casually that as of November 1st, they will no longer be selling their 'older' engines such as TGE or TGEA.

It makes sense business-wise to try to force your customers towards your new product. Microsoft is doing it quite vigorously with <a href="http://d-log.nebulagame.com/2009/10/garagegames-stops-selling-legacy-engines/">>>></a>
No related posts.]]></description>
		<wfw:commentRss>http://d-log.nebulagame.com/2009/10/garagegames-stops-selling-legacy-engines/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>

