Tag Archives: research

Sand displacement calculation using Blender in Linux Magazine

The current issue of Linux magazine (#111) has an article about how researchers are using Blender 3D to calculate and simulate the volume of sand displaced when walking on a beach. This demonstrates the extreme flexibility of Blender, and also shows that that flexibility is more and more appreciated by the academic community.

This academic use is also becoming more and more apparent in the different Blender conference schedules, as each year there are very innovative ideas presented there.

[ad name=”horiz-banner”]