Good Old Games (GOG) is now offering In Cold Blood, a classic adventure game by Revolution Studios, with a hint of action elements.
Everybody that loves adventure games has heard of Revolution Software. Their first two games, Lure of the Temptress and Beneath a Steel Sky are now freely available, and can be played on many operating systems thanks to the open source ScummVM. After that, Revolution went on creating high-polished adventure games that redefined the genre.
Sometimes, that re-definition wasn’t always appreciated by the gaming community, as was the case with In Cold Blood. The mere hint of action elements led the hardcore adventure gamer to leave the game be. The game wasn’t a big commercial success, which made it impossible to find until now.
Thank you GOG for keeping up the flow of gems from the past.
Larian games has just released Divine Divinity and Beyond Divinity on Gog.com. As a prelude to the worldwide release of the new installment in the Divinity universe, Larian is giving us the possibility to get re-acquainted with the fantastic worlds their stories play in. Divine Divinity (or ‘Sword of Lies’, as it was called initially) is now available on GOG.com for $5.99. The sequel, Beyond Divinity, is announced as ‘coming soon’ with a price of $9.99.
Divine Divinity was the game that put Larian Games on the map of the RPG-playing world. I had the luck of being able to go playtesting the first game just before the demo was released, and I was truly impressed by the insane amount of detail that went into the world.
The game sports a massive world with diverse locations to explore, an enthralling storyline offering weeks of gameplay, plus a great atmosphere, augmented by an outstanding musical score. If you like RPGs, you cannot miss this one.
I couldn’t agree more. The comparison with “Baldur’s Gate” was made quite often, and it still remains incredible that a small Belgian games company was able to produce such a polished and fun game.
As for the music, just come to Zwinneblomme in Knokke at the end of November, and you’ll be able to hear and see Kirill Pokrovsky himself. He’ll be enjoying himself entertaining the people in the piano bar at that party, so it won’t be games music. Nevertheless, it’ll be a blast, like every year.
That is good news, as that is a title going around in C&C circles since the release of C&C2. The names for the entire series would have been ‘Tiberian Dawn’ (C&C 1), ‘Tiberian Sun’ and ‘Tiberian Twilight’. Of course, that was before Westwood was disbanded, and many years have gone by between Tiberian Sun and C&C3 Tiberian Wars.
The fact that the title was chosen by the fans shows that there is still a large community of first-time fans that know their history. The promotional video on the C&C4 site is a nice opener, as it shows the sorry state of the world, and a good mystery to construct the game story around.
Well, it won’t be here before 2010, so there will be much to speculate about. Let’s hope the other news will be as possible as the name, showing that the fans of the first hour get what they have been waiting for : a worthy conclusion to the RTS series that continues to define the genre.
The first episode of Penny Arcade passed my attention without being noticed, which is a shame. I guess I had a period of less exposure to internet, and was preoccupied with work-related stuff. This time however, I noticed the availability of a Linux version for the second episode of Penny Arcade : the Rain-slick precipise of Darkness, and decided to check it out.
I found this on the Adventuredevelopers.com forums. The apparition of ScummC, a compiler with ScummVM 6 binary code as target, has stirred the waters a bit. The ScummVM project is one of the most visible and recognised adventure-related projects at the moment. Being able to develop for this platform is quite interesting of course.
G33k on the Adventuredevelopers forums found OpenQuest, which is an open source game made in AGS, to act as a demonstration game. The idea is to port this game in ScummC to have a reference and test the functionality of the compiler. It isn’t much of a game, as the story seems to be lacking.