3 November 2008, 0u09

Penny Arcade
The first episode of Penny Arcade passed my attention without being noticed, which is a shame. I guess I had a period of less exposure to internet, and was preoccupied with work-related stuff. This time however, I noticed the availability of a Linux version for the second episode of Penny Arcade : the Rain-slick precipise of Darkness, and decided to check it out.
Oh boy. I wasn’t disappointed. Continue reading ‘Slick Linux support by Penny Arcade’ »
10 February 2008, 19u11
And now for something totally different: adventure games. I’ve been introduced to computer gaming, like an entire generation, by the means of the adventure games made at that time by Sierra Inc and LucasArts. Many will have fond memories of The Secret of Monkey Island, Indiana Jones and the Fate of Atlantis, Space Quest, Leisure Suit Larry and the likes.
Several different Adventure engines have seen the light of day, among which the most known are Sludge, MAD, AGS, The Wintermute Engine and Agast. Continue reading ‘Indie Adventurers’ »
Tags:
adventure,
ags,
developer,
free,
game,
open,
sludge,
source,
studio,
wintermute Category:
Games,
adventure game |
Comment
1 February 2008, 18u51
Based upon the foundations of Caligari trueSpace, Caligari gameSpace aims to be a version of the popular 3D modeling tool that is aimed specifically towards game artists (as the name clearly implies). The gameSpace package contains a number of specific tools towards that end:
- Polygon reducer
- MAP export
- First Person perspective modeling (model the level while walking around in it)
- game-related import and export file format support.
The good news is that Caligari is organising a Group Buy. They gather as much people as possible, and the more people buy gameSpace, the lower the price will become.

Actually, the price stands at $129, and it could go all the way down to $99 if enough people step in. Considering the full price is $299, it’s actually quite a good bargain. Continue reading ‘Caligari gameSpace group buy’ »