Tag Archives: Blender

Blender Durian project Sintel movie hit on Youtube

The Blender Durian project got its final name as ‘Sintel’, and was released at the end of September. After the screening, the project team uploaded their movie to Youtube, for the rest of the world to be amazed by the story and the image quality.

I’m sure we’ll be hearing how many shortcuts the team has made and how bad they think this and that turned out int he final movie during the Blender Conference in Amsterdam at the end of this month. It wouldn’t be a true Blender Conference without it 🙂 Let’s put that down to artists being too hard on their own work, and being perfectionists.

The rest of the world is quite extatic about the final short movie, whatever the project team may say in Amsterdam. The audience likes it so much that the Youtube video has been viewed more than 1.3 milion times in 2 weeks. That’s an a-ma-zing feat. Congratulations to the entire Blender and Project Durian Teams!


Blendernation: Sintel: Over 1 Million Views on YouTube

Sintel teaser released

Blender project Durian (what happened to the fruit names?) has just released its teaser. This should give you a good idea of what will be in this short movie produced by the Blender Institute.

The team now has just about 2 months left to finish this ambitious project, and the tension is mounting. Deadlines ahead!


Bryce3d 7 open beta at Daz 3D

After the merger/takeover between Daz 3d and Gizmoz, many expressed their reservations that the combined companies would continue in the direction the Daz3d community was used to, and was expecting.

Some had doubts about the reason for the merger, specifically because it was indicated that the founder of daz3d would step down after the merger. That, according to them could be seen as a move that Gizmoz was calling the shots, and that Gizmoz only wanted to take over the Daz3d webshop. Continue reading Bryce3d 7 open beta at Daz 3D

Sand displacement calculation using Blender in Linux Magazine

The current issue of Linux magazine (#111) has an article about how researchers are using Blender 3D to calculate and simulate the volume of sand displaced when walking on a beach. This demonstrates the extreme flexibility of Blender, and also shows that that flexibility is more and more appreciated by the academic community.

This academic use is also becoming more and more apparent in the different Blender conference schedules, as each year there are very innovative ideas presented there.

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Siggraph gives you a peek at the past conferences

Siggraph Encore Logo
SIGGRAPH, the worldwide reference for graphics-related topics, proposes videos from most or even all of the topics on the conference on their website, in a section called SIGGRAPH Encore. Encore features videos with topics ranging from bare-metal programming courses like the Basics of DirectX 10 programming (6 hours non-stop straight, ouch!) to others that explain more artistic techniques like “From DNA to 3D Organic Art Forms”.
Continue reading Siggraph gives you a peek at the past conferences