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	<title>d-log</title>
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	<link>http://d-log.nebulagame.com</link>
	<description>the life of david</description>
	<lastBuildDate>Tue, 31 Jan 2012 21:25:40 +0000</lastBuildDate>
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		<title>PHPUnit installeren op XAMPP onder Windows</title>
		<link>http://d-log.nebulagame.com/2012/01/phpunit-installeren-op-xampp-onder-windows/</link>
		<comments>http://d-log.nebulagame.com/2012/01/phpunit-installeren-op-xampp-onder-windows/#comments</comments>
		<pubDate>Tue, 31 Jan 2012 21:25:40 +0000</pubDate>
		<dc:creator>David</dc:creator>
				<category><![CDATA[Technology]]></category>
		<category><![CDATA[error]]></category>
		<category><![CDATA[install]]></category>
		<category><![CDATA[php]]></category>
		<category><![CDATA[phpunit]]></category>
		<category><![CDATA[windows]]></category>
		<category><![CDATA[xampp]]></category>

		<guid isPermaLink="false">http://d-log.nebulagame.com/?p=692</guid>
		<description><![CDATA[PHPUnit maakt gebruik van PEAR, maar die installatie heeft wat zorg nodig. Bij installatie van PHPUnit 3.6.10 onder XAMPP kreeg ik constand de melding "No releases available for package pear.PHPUnit.de" <a href="http://d-log.nebulagame.com/2012/01/phpunit-installeren-op-xampp-onder-windows/">>>></a>
No related posts.]]></description>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Migrating sourceforge.net subversion repositories</title>
		<link>http://d-log.nebulagame.com/2012/01/migrating-sourceforge-net-subversion-repositories/</link>
		<comments>http://d-log.nebulagame.com/2012/01/migrating-sourceforge-net-subversion-repositories/#comments</comments>
		<pubDate>Mon, 09 Jan 2012 21:34:03 +0000</pubDate>
		<dc:creator>Administrator</dc:creator>
				<category><![CDATA[Technology]]></category>

		<guid isPermaLink="false">http://d-log.nebulagame.com/?p=664</guid>
		<description><![CDATA[The ImpressCMS project had migrated to sourceforge.net when we got fed up with the low availability of the cvsdude (now codesion) service. We had had a very good experience at the beginning, but all of a sudden, major migration were done unscheduled, and because we were an open source project, we could only get mail-based <a href="http://d-log.nebulagame.com/2012/01/migrating-sourceforge-net-subversion-repositories/">>>></a>
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		<item>
		<title>copy a directory in linux</title>
		<link>http://d-log.nebulagame.com/2011/11/copy-a-directory-in-linux/</link>
		<comments>http://d-log.nebulagame.com/2011/11/copy-a-directory-in-linux/#comments</comments>
		<pubDate>Wed, 16 Nov 2011 13:38:34 +0000</pubDate>
		<dc:creator>David</dc:creator>
				<category><![CDATA[Linux]]></category>
		<category><![CDATA[commandline]]></category>
		<category><![CDATA[linux]]></category>
		<category><![CDATA[tipsntricks]]></category>

		<guid isPermaLink="false">http://d-log.nebulagame.com/?p=679</guid>
		<description><![CDATA[Copy an entire folder to a new distination under linux. <a href="http://d-log.nebulagame.com/2011/11/copy-a-directory-in-linux/">>>></a>
No related posts.]]></description>
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		<title>New Torque2D tutorial by MakingIndieGames</title>
		<link>http://d-log.nebulagame.com/2011/11/new-torque2d-tutorial-by-makingindiegames/</link>
		<comments>http://d-log.nebulagame.com/2011/11/new-torque2d-tutorial-by-makingindiegames/#comments</comments>
		<pubDate>Mon, 14 Nov 2011 08:40:24 +0000</pubDate>
		<dc:creator>David</dc:creator>
				<category><![CDATA[Game Development]]></category>
		<category><![CDATA[Torque Game Builder]]></category>
		<category><![CDATA[torque]]></category>
		<category><![CDATA[torque2d]]></category>
		<category><![CDATA[tutorial]]></category>

		<guid isPermaLink="false">http://d-log.nebulagame.com/?p=671</guid>
		<description><![CDATA[<img class="size-full wp-image-680 alignright" title="Torque2D header" src="http://d-log.nebulagame.com/wp-content/uploads/2011/11/header-engine-tgb.png" alt="" width="850" height="47" />I just discovered <a title="MakingIndieGames.com" href="http://www.makingindiegames.com" target="_blank">MakingIndieGames</a>, a site dedicated to in-depth tutorials on Torque2D development. MakingIndieGames not only shows you how to do things, but also explains why it is done in a certain way.
Recently, they released <a title="Reflection Grid Torque2D Tutorial by MakingIndieGames" href="http://www.makingindiegames.com/Reflection_Grid.html" target="_blank">their latest Torque2D tutorial - Reflection Grid</a>. For the very low price of $12.50 you get a very detailed PDF tutorial on a shooting game with Torque2D, and a working Demo with source codes. <a href="http://d-log.nebulagame.com/2011/11/new-torque2d-tutorial-by-makingindiegames/">>>></a>
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		<item>
		<title>Use Ajax Redirect in ImpressCMS</title>
		<link>http://d-log.nebulagame.com/2011/09/ajax-redirect-impresscm/</link>
		<comments>http://d-log.nebulagame.com/2011/09/ajax-redirect-impresscm/#comments</comments>
		<pubDate>Thu, 01 Sep 2011 08:31:27 +0000</pubDate>
		<dc:creator>David</dc:creator>
				<category><![CDATA[impresscms]]></category>
		<category><![CDATA[ajax]]></category>
		<category><![CDATA[jgrowl]]></category>
		<category><![CDATA[jquery]]></category>

		<guid isPermaLink="false">http://d-log.nebulagame.com/?p=668</guid>
		<description><![CDATA[<a title="ImpressCMS" href="http://www.impresscms.org" target="_blank">ImpressCMS</a> introduced a AJAX-based redirect system in series 1.2, which makes your site much quicker to work with. By using this redirect system, notifications and confirmation messages (E.g. 'Thank you for logging in') don't show on a new page any more, but they are presented to the user on a text bubble that is loaded dynamically while the user remains on the same page.

Currently, not that many themes are created that provide this, and you need to explicitly enable it before the functionality becomes available. I'll explain here the two simple steps you in adding this to your site.
<span style="color: #ff0000;">ATTENTION: It has been noted to me that this technique is not needed, as ImpressCMS automatically includes the javascript code required into the &#60;head&#62; section of the page. All that remains to be done then is to enable the Ajax redirect in the settings (STEP 2)</span> <a href="http://d-log.nebulagame.com/2011/09/ajax-redirect-impresscm/">>>></a>
Related posts:<ol>
<li><a href='http://d-log.nebulagame.com/2011/08/preparing-the-impresscms-developer-challenge-2011/' rel='bookmark' title='Preparing the ImpressCMS Developer Challenge 2011'>Preparing the ImpressCMS Developer Challenge 2011</a></li>
</ol>]]></description>
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