Game Development

New Torque2D tutorial by MakingIndieGames

Posted in Game Development, Torque Game Builder on November 14th, 2011 by David – Be the first to comment

I just discovered MakingIndieGames, a site dedicated to in-depth tutorials on Torque2D development. MakingIndieGames not only shows you how to do things, but also explains why it is done in a certain way.
Recently, they released their latest Torque2D tutorial – Reflection Grid. For the very low price of $12.50 you get a very detailed PDF tutorial on a shooting game with Torque2D, and a working Demo with source codes. read more »

Torquepowered is dead, long live GarageGames

Posted in Game Development, Torque Game Engine on February 7th, 2011 by David – Be the first to comment

2 weeks ago by now, the Torque user community woke up under a new reality: the buyers of the Torquepowered part of InstantAction were revealed, operations restarted, and the old ‘GarageGames’ name was assumed again.

The acquiring company, mentioned very briefly and only once in the takeover announcement, is the kind of buyer most of the Torque licensees were hoping for : a games-related company that is more interested in sustained growth and a compatible business plan with that goal, than quick wins or a cash-and run strategy.

read more »

InstantAction To Rise Again?

Posted in Game Development, Torque Game Engine on December 23rd, 2010 by David – Be the first to comment
Torque 3D

Torque 3D Logo

A quick update in the InstantAction Shutdown saga : Eric Preisz just had a very cool Christmas present for all the Torque community members.

I wanted to let everyone know that we are no longer entertaining buyers at this time. Unfortunately, we aren’t going to be able to make any comments until the new year. Please stand by for more information and enjoy the holiday season. The future looks bright.

he’s not saying much, but he says enough to indicate that Torque will RISE AGAIN! Let’s hope this takeover will be better digested by the community than the IAC one.

Good news, cool!

TorquePowered: Recent Community Blogs

via Important Update.

Positive sounds from InstantAction Takeover Negotiations

Posted in Game Development on December 22nd, 2010 by David – Be the first to comment

Torque Powered

Eric Preisz had some positive news (although he wasn’t really giving away much) in his latest comment on the InstantAction Shutdown thread on the TorquePowered forums:

I’ve had dozens upon dozens of leads, phone calls, several on site visits, a drive to L.A., and a lot of coffee. Don’t give up hope, things are going well!

read more »

InstantAction Shutdown sparks the community

Posted in Torque Game Engine on November 24th, 2010 by David – Be the first to comment
Torque 3D logo

Torque 3D Logo

Some might call it ironic, but the recent announcement of the imminent closure of InstantAction (formerly GarageGames) has brought an incredible surge of activity to the community.

read more »

TorquePowered and InstantAction are shutting down

Posted in Game Development, Torque Game Engine on November 12th, 2010 by David – Be the first to comment

Shocking news this evening : TorquePowered just announced that its partner company will be shutting down, and that they are seeking for a buyer.

InterActive Corp has been creating some very big waves recently in the technology landscape as they are reviewing their business. After a period when the company was buying as much companies as it could in an effort to differentiate its portfolio, that strategy has changed. It seems IAC now wants to focus on a limited number of assets, and the ones that aren’t in the core portfolio have to go. And going in this case means being sold or closed down. read more »

Truebones Motions 300+ Pak discount

Posted in Blender, Game Development, promo on May 29th, 2010 by David – Be the first to comment

Truebones is very proud to present the brand new ” Truebones Motions 300+ Pak”

This brand new discount upgrade offer consists of the very latest BVH motion paks created by Truebones Motions including:

  • “The Sexybones Womens Motions Pak” (over 130 BVHmotions ) and
  • “The BoogieBones Dance Motions Xpansion Pak” (over 170 BVH motions)

Now you can own over 300+ brand new high quality Truebones BVH motion captures for the ultra low price of only $29.00!

Sexybones on YouTube

Also included is a FREE BVH file previewer and a .vns profile for converting BVH to Iclone format.

To order the brand new “Truebones Motions 300+ Pak!”.  Just click this link.

https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=Q6WZQYAM3PWFQ

This special discount offer expires tonight, so be sure to take advantage of this spectacular savings today!

Brett Seyler Interview on Gamasutra

Posted in Game Development on February 19th, 2010 by Administrator – Be the first to comment

There is an interview with Brett Seyler at Gamasutra. He discusses why he left GarageGames to go to Unity3d, and what he would have done if the opportunity to work with them wouldn’t have been available. An interesting read.

Brett still posts on the GarageGames forums (or TorquePowered, depending whether the new name catches on). Keeping tabs on the competition I guess :-)

Bryce3d 7 open beta at Daz 3D

Posted in Game Development, Technology on January 16th, 2010 by David – Be the first to comment

After the merger/takeover between Daz 3d and Gizmoz, many expressed their reservations that the combined companies would continue in the direction the Daz3d community was used to, and was expecting.

Some had doubts about the reason for the merger, specifically because it was indicated that the founder of daz3d would step down after the merger. That, according to them could be seen as a move that Gizmoz was calling the shots, and that Gizmoz only wanted to take over the Daz3d webshop. read more »

Unity Technologies hires former Torque Exec Brett Seyler

Posted in Game Development, Technology, Work on January 7th, 2010 by David – Be the first to comment

Unity Technologies has hired Brett Seyler, who oversaw Torque engine development for InstantAction and GarageGames, to serve as its VP of strategy. After Brett Seyler announced that he was leaving TorquePowered (former GarageGames), nobody thought he was leaving for a direct competitor.

In the torrent of comments following his blog, Brett indicated indirectly that he already had a next challenge in mind, but he didn’t specify. It was assumed throughout the Torque community that he would follow in the footsteps of his former GarageGames colleagues now at Pushbutton Labs. That company was founded by the former GarageGames owners, after the sale to Interactive corp. In fact, it was at that time that Brett took over daily operations at GarageGames.

The move to Unity3d is both a surprise and a read more »