Categorie archief: Game Development

Torque3D sighting at packt publishing

If you’re a Packt Publishing customer, you have had the option to download their book “Torque3D Game Development Cookbook” for free on May 2nd, as part of the Packt Free Learning promo that’s going on now. I know, i’m late to the party, but it’s still worth mentioning .

Torque3D isn’t as popular as it was some time ago, but it is still a very competent game engine. Since the move towards the MIT license, development has been going on at a steady pace, with some more activity in the 3D branch of the engine.

With the reboot of the community site, now not as part of Garagegames, but driven by the community itself, the near future proves to be very interesting indeed for the platform.

Torque2D port to Android and Linux on Kickstarter

Max Gaming is running a kickstarter campaign to fund the port of the Torque2D MIT game engine to Android. Multi-platform support is more and more a requirement these days, especially for a 2D engine geared at developing casual indie games.

Max Gaming pledged also that they will work on the Linux version of this engine. That isn’t such a bad idea, as Android is in its core Linux-based, so both systems should be similar in their core.

Have a look at the Kickstarter campaign, pledge generously and get your friends to do as well! There is still a long way to go.

New Torque2D tutorial by MakingIndieGames

I just discovered MakingIndieGames, a site dedicated to in-depth tutorials on Torque2D development. MakingIndieGames not only shows you how to do things, but also explains why it is done in a certain way.
Recently, they released their latest Torque2D tutorial – Reflection Grid. For the very low price of $12.50 you get a very detailed PDF tutorial on a shooting game with Torque2D, and a working Demo with source codes. Lees verder New Torque2D tutorial by MakingIndieGames

Torquepowered is dead, long live GarageGames

2 weeks ago by now, the Torque user community woke up under a new reality: the buyers of the Torquepowered part of InstantAction were revealed, operations restarted, and the old ‘GarageGames’ name was assumed again.

The acquiring company, mentioned very briefly and only once in the takeover announcement, is the kind of buyer most of the Torque licensees were hoping for : a games-related company that is more interested in sustained growth and a compatible business plan with that goal, than quick wins or a cash-and run strategy.

Lees verder Torquepowered is dead, long live GarageGames

InstantAction To Rise Again?

Torque 3D
Torque 3D Logo

A quick update in the InstantAction Shutdown saga : Eric Preisz just had a very cool Christmas present for all the Torque community members.

I wanted to let everyone know that we are no longer entertaining buyers at this time. Unfortunately, we aren’t going to be able to make any comments until the new year. Please stand by for more information and enjoy the holiday season. The future looks bright.

he’s not saying much, but he says enough to indicate that Torque will RISE AGAIN! Let’s hope this takeover will be better digested by the community than the IAC one.

Good news, cool!

TorquePowered: Recent Community Blogs

via Important Update.

Positive sounds from InstantAction Takeover Negotiations

Torque Powered

Eric Preisz had some positive news (although he wasn’t really giving away much) in his latest comment on the InstantAction Shutdown thread on the TorquePowered forums:

I’ve had dozens upon dozens of leads, phone calls, several on site visits, a drive to L.A., and a lot of coffee. Don’t give up hope, things are going well!

Lees verder Positive sounds from InstantAction Takeover Negotiations

TorquePowered and InstantAction are shutting down

Shocking news this evening : TorquePowered just announced that its partner company will be shutting down, and that they are seeking for a buyer.

InterActive Corp has been creating some very big waves recently in the technology landscape as they are reviewing their business. After a period when the company was buying as much companies as it could in an effort to differentiate its portfolio, that strategy has changed. It seems IAC now wants to focus on a limited number of assets, and the ones that aren’t in the core portfolio have to go. And going in this case means being sold or closed down. Lees verder TorquePowered and InstantAction are shutting down

Truebones Motions 300+ Pak discount

Truebones is very proud to present the brand new ” Truebones Motions 300+ Pak”

This brand new discount upgrade offer consists of the very latest BVH motion paks created by Truebones Motions including:

  • “The Sexybones Womens Motions Pak” (over 130 BVHmotions ) and
  • “The BoogieBones Dance Motions Xpansion Pak” (over 170 BVH motions)

Now you can own over 300+ brand new high quality Truebones BVH motion captures for the ultra low price of only $29.00!

Sexybones on YouTube

Also included is a FREE BVH file previewer and a .vns profile for converting BVH to Iclone format.

To order the brand new “Truebones Motions 300+ Pak!”.  Just click this link.

https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=Q6WZQYAM3PWFQ

This special discount offer expires tonight, so be sure to take advantage of this spectacular savings today!

Brett Seyler Interview on Gamasutra

There is an interview with Brett Seyler at Gamasutra. He discusses why he left GarageGames to go to Unity3d, and what he would have done if the opportunity to work with them wouldn’t have been available. An interesting read.

Brett still posts on the GarageGames forums (or TorquePowered, depending whether the new name catches on). Keeping tabs on the competition I guess 🙂