If you’re a Packt Publishing customer, you have had the option to download their book “Torque3D Game Development Cookbook” for free on May 2nd, as part of the Packt Free Learning promo that’s going on now. I know, i’m late to the party, but it’s still worth mentioning .
Torque3D isn’t as popular as it was some time ago, but it is still a very competent game engine. Since the move towards the MIT license, development has been going on at a steady pace, with some more activity in the 3D branch of the engine.
With the reboot of the community site, now not as part of Garagegames, but driven by the community itself, the near future proves to be very interesting indeed for the platform.
Max Gaming is running a kickstarter campaign to fund the port of the Torque2D MIT game engine to Android. Multi-platform support is more and more a requirement these days, especially for a 2D engine geared at developing casual indie games.
Max Gaming pledged also that they will work on the Linux version of this engine. That isn’t such a bad idea, as Android is in its core Linux-based, so both systems should be similar in their core.
Have a look at the Kickstarter campaign, pledge generously and get your friends to do as well! There is still a long way to go.
The acquiring company, mentioned very briefly and only once in the takeover announcement, is the kind of buyer most of the Torque licensees were hoping for : a games-related company that is more interested in sustained growth and a compatible business plan with that goal, than quick wins or a cash-and run strategy.
I wanted to let everyone know that we are no longer entertaining buyers at this time. Unfortunately, we aren’t going to be able to make any comments until the new year. Please stand by for more information and enjoy the holiday season. The future looks bright.
he’s not saying much, but he says enough to indicate that Torque will RISE AGAIN! Let’s hope this takeover will be better digested by the community than the IAC one.
Shocking news this evening : TorquePowered just announced that its partner company will be shutting down, and that they are seeking for a buyer.
InterActive Corp has been creating some very big waves recently in the technology landscape as they are reviewing their business. After a period when the company was buying as much companies as it could in an effort to differentiate its portfolio, that strategy has changed. It seems IAC now wants to focus on a limited number of assets, and the ones that aren’t in the core portfolio have to go. And going in this case means being sold or closed down. Lees verder TorquePowered and InstantAction are shutting down→
There is an interview with Brett Seyler at Gamasutra. He discusses why he left GarageGames to go to Unity3d, and what he would have done if the opportunity to work with them wouldn’t have been available. An interesting read.
Brett still posts on the GarageGames forums (or TorquePowered, depending whether the new name catches on). Keeping tabs on the competition I guess 🙂