All posts by Administrator

Torque2D port to Android and Linux on Kickstarter

Max Gaming is running a kickstarter campaign to fund the port of the Torque2D MIT game engine to Android. Multi-platform support is more and more a requirement these days, especially for a 2D engine geared at developing casual indie games.

Max Gaming pledged also that they will work on the Linux version of this engine. That isn’t such a bad idea, as Android is in its core Linux-based, so both systems should be similar in their core.

Have a look at the Kickstarter campaign, pledge generously and get your friends to do as well! There is still a long way to go.

using scp to upload to sourceforge to a path with spaces

The titles says it mostly, if you want to upload a file from a linux machine to the FRS on sourceforge, but you have spaces in your paths:

scp (file_to_upload) (my_user)@frs.sourceforge.net:”/home/frs/project/(project_name)/Path\ with\ spaces/”

Easy, really, if you know all the details to watch out for:

  • enclose the path (everything behind the column) in double quotes (“)
  • Escape each space in that path with a backslash (\)

If you don’t enclose the path with double quotes, you’ll get the following error message :

scp: ambiguous target

The following variables are used in the example:

  • (file_to_upload): the name and path of the file (if you’re not uploading from the folder the file is stored in) of the originating machine
  • (my_user) : your Sourceforge.net username
  • (project_name) : the path for your project. On sourceforge, sometimes you may need to add a few folders in front with the first and the first two letters of your project name : /p/pr/project

Migrating sourceforge.net subversion repositories

The ImpressCMS project had migrated to sourceforge.net when we got fed up with the low availability of the cvsdude (now codesion) service. We had had a very good experience at the beginning, but all of a sudden, major migration were done unscheduled, and because we were an open source project, we could only get mail-based support, and low-availability servers.

It turned out later that CVSDude was in the process of being bought, so in hindsight we could have seen it coming.

To be honest, the trac instance provided by sourceforge has never worked really well.

login to sourceforge shell

make a clone of your repository

create the dump file: svnadmin dump /svnroot/PROJECT/ > svndump

 

 

Managing your SVN repos with adminrepo : https://sourceforge.net/apps/trac/sourceforge/wiki/SVN%20adminrepo

loggin on to the Sf.net shell: https://sourceforge.net/apps/trac/sourceforge/wiki/Shell%20service

Preparing the ImpressCMS Developer Challenge 2011

With ImpressCMS 1.3 RC2 planned for this week or the next, things are also being worked out on our first ImpressCMS Developer Challenge. This is a big deal for us, both because this is the first contest we organise, and also because it should give us quite a bit of visibility in communities where we weren’t present until now.

On such occasions, it’s a good idea to inspire yourself on similar contests. Let’s not re-invent the wheel. During my quest for coding competitions, I came accross one that was of particular interest to me : the PHP on Azure contest. Two reasons : it’s a PHP coding contest, and it was organized in my region (Belgium).

I contacted the PHPBenelux organisation, and they agreed to assist in making the ImpressCMS Developer Challenge a big success! Thanks guys.

OpenSuSE 11.3 released

Today the OpenSuSE project unleashes its latest offspring to the world. OpenSuSE 11.3 is finally officially available.

During my last installation, 11.2 at the time, more than a month after the release, I bumped into some serious errors (older AMD graphics cards had issues in a vanilla 11.2 install, the so-called black screen error – here and here) I decided I wouldn’t be a beta tester this time and give it some time.

It all looks nice and shiny, and one can see immediately that the linux world is growing up. Many distributions are making deals with companies to bundle various services.

Continue reading OpenSuSE 11.3 released

Sintel teaser released

Blender project Durian (what happened to the fruit names?) has just released its teaser. This should give you a good idea of what will be in this short movie produced by the Blender Institute.

The team now has just about 2 months left to finish this ambitious project, and the tension is mounting. Deadlines ahead!

httpv://www.youtube.com/watch?v=HOfdboHvshg

ImpressCMS Trac migration to Sourceforge

After getting increasingly dissatisfied with the service from Codesion, ImpressCMS decided to switch to another provider. We had few requirements, and so we started searching for a solution based upon those:

  • free or affordable for our budgets
  • Subversion
  • Trac

We also thought of the possibility of doing the hosting ourselves, but that would mean an investment of time and effort, which would be unavailable for other tasks. Overall, we thought it was best to let specialized service providers handle that kind of non-core activity. Continue reading ImpressCMS Trac migration to Sourceforge

Brett Seyler Interview on Gamasutra

There is an interview with Brett Seyler at Gamasutra. He discusses why he left GarageGames to go to Unity3d, and what he would have done if the opportunity to work with them wouldn’t have been available. An interesting read.

Brett still posts on the GarageGames forums (or TorquePowered, depending whether the new name catches on). Keeping tabs on the competition I guess 🙂